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Check out the Show Floor - Coming Soon. Have your website designed professionally. This can be cheaper than you think, especially if you enlist the aid of up-and-coming designers.
Use resources such as DeviantArt to find a like-minded person who will help you design your web comic page. Update often. The point of a web comic is to keep people coming back.
Set a regular update schedule for yourself. If readers know when to expect the next release, they will often come back even without you advertising it.
Interact with your readers. Beyond simply updating the page with new comics, take some time and write blog entries and respond to reader comments.
This will help advertise you as the creator and form strong bonds between you and your audience.
Send it to a syndicate. If you feel like your strip would be a good fit for newspapers, talk to a syndicate.
These are publishing groups that sell their comics to papers around the world. Syndicates receive thousands of submissions every year, and typically only pick about strips.
Send it to a publisher. If you have a non-newspaper strip or comic, you may want to consider sending it to traditional comic publishers.
The comic publishing industry has expanded significantly over the last few decades, and now includes all manner of graphic novels and comic collections.
Note that DC and Marvel do not take unsolicited submissions. You will need to make a name for yourself elsewhere first.
Some major publishers: DC Comics Image Comics Dark Horse Beyond the major publishers, there are numerous independent publishers that are always looking for new submissions.
Self publish your comic. As tools for self publishing become more widespread, the ease of publishing material has greatly increased.
CreateSpace will automatically list your comic on Amazon, and will print copies to match orders. This takes a lot of the manufacturing and distributing work off of your shoulders.
If you're planning on scanning it, no. Crayons can leave some chunky parts in the place you colored, which would look strange in a scanned comic.
Not Helpful 18 Helpful Of course; plenty of artists work almost exclusively on their computers. Not Helpful 19 Helpful Many writers and artists are very nervous about facing the rejection and criticism of their work; it's the equivalent of a singer performing in front of a large audience.
If you don't feel it's ready, set it aside for a month or two and don't look at it; when you pull it back out and review, you'll have a bit of distance from it and mistakes stand out much better.
If you feel that it represents your best efforts, step outside of your comfort zone and submit it. Know that regardless of how good your work is, there are always going to be people who don't like it; however, your critics will be the most vocal about your weak points, guiding you toward areas you can improve.
In short, though, you undoubtedly created your comic because it's a passion, and the only person whose opinion about it that matters is yours.
Not Helpful 8 Helpful Your comic has to succeed first. Start with one comic, then branch out from there. Not Helpful 6 Helpful Not Helpful 10 Helpful Some printers have the ability to print, scan and copy.
Find one! It might be in your school if you are a student , or perhaps at home. If you think you're not good at drawing, you can always start with stick figures or characters that are basically shapes for example, Ms.
Triangle, Dr. Square, etc. Not Helpful 23 Helpful Not really. It depends on your artistic vision and how you want to capture your audience's eye.
Not Helpful 11 Helpful Not Helpful 26 Helpful You can use normal paper. Do the same steps except the scanning one.
You may also have to staple it to keep it together. Include your email address to get a message when this question is answered. Don't stress out if your first comic isn't as great as you had hoped, practice makes perfect!
Helpful 0 Not Helpful 0. Run your ideas by another person. Sometimes a second or third, or fourth, etc.
Sometimes you can get so involved in making it, it is easy to miss even the simplest things. Stick to your audience, if you start out writing for teens don't end it like a child's comic or vice versa.
Check your spelling! Have a dictionary handy if you are not sure. You may also try typing your dialogue into a word processor or other computer program that has a spell-check feature.
Make sure not to make common mistakes like confusing "you're" and "your". Your spelling is part of the overall quality of your comic, so try to get it right.
Spelling is a must! Look at your favorite comics for inspiration. If you're not a confident artist, try to imitate their style.
Draw what you draw best. It's much easier and relaxing than struggling with things you haven't tried drawing before.
If you are doing a strip, through the years you are fine to loosen up the drawing style. Garfield did it, Peanuts did it all the time.
Helpful 1 Not Helpful 0. Before you begin, have a plan. Do some rough sketches and layout ideas before you jump head first into your final page.
You want to try to solve as many problems as possible to avoid them while they are still easy to fix. You can make your comic as intricate or as simple as you please, you are the creator of it after all.
One quick drawing style is to use "stick figures". You could just use them initially to get down your ideas. If you want to keep with stick figures, make sure that they are unique and interesting in the way that you portray them.
If you are going to be drawing the same characters repeatedly, make them simple. It is easier for both you and the reader. Before you write your big comic, try writing other comics for practice.
Fan-fictions work great because you don't have to come up with new characters or settings, but you do get writing, comic formatting and drawing practice.
Try using the first thing that comes to your mind, as it's usually easier to create a comic on something you already know or think about.
Submit a Tip All tip submissions are carefully reviewed before being published. Sometimes it will take a while until your comic gets noticed, don't give up too quickly!
Helpful Not Helpful Be careful not to copy another person's idea directly! It's one thing to be inspired by other comics, but those ideas belong to those who made it.
Be creative, and come up with your own! Related wikiHows. Co-authors: Updated: September 30, Categories: Featured Articles Making Comics.
Article Summary X To make a comic, use a ruler to draw the frames that will contain the action. Italiano: Creare un Fumetto.
Deutsch: Einen Comic machen. Nederlands: Een strip maken. Hickman , Weaver. Bunn , Andrews. Larsen , Larsen. Wells , Siqueira. Aaron , Tedesco.
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